Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 62 days ago
2 / 6 / 5
K / D / A
33.3%
Kill participation
712.1
Damage / min
13,963g
475.7 gold / min
35
12 placed · 5 cleared
276
9.4 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatswin#omago
Sett · Top
3 / 6 / 2
23.8% KP
20,241
22% share
11,138g
210 CS · 7.2/m
SHINI 1407#br1
Jarvan IV · Jungle
7 / 7 / 7
66.7% KP
19,899
21.6% share
13,378g
205 CS · 7/m
Tsukiko#Maho
Sylas · Mid
7 / 9 / 3
47.6% KP
21,503
23.4% share
11,204g
190 CS · 6.5/m
Kojima#ゲツヨウビ
Sivir · ADC
2 / 6 / 5
33.3% KP
20,901
22.7% share
13,963g
276 CS · 9.4/m
Alice#URSS
Nami · Support
2 / 3 / 10
57.1% KP
9,398
10.2% share
8,197g
29 CS · 1/m
Red side
Victorynicklink#12345
Jax · Top
6 / 5 / 5
35.5% KP
33,241
27.6% share
13,324g
245 CS · 8.3/m
202#wyyz3
Kha'Zix · Jungle
9 / 5 / 5
45.2% KP
27,248
22.6% share
14,312g
246 CS · 8.4/m
L9 CÃO ORELHA#MACHO
Syndra · Mid
6 / 6 / 6
38.7% KP
25,155
20.9% share
13,315g
268 CS · 9.1/m
Nanashi#1311
Kai'Sa · ADC
7 / 2 / 6
41.9% KP
26,766
22.2% share
16,835g
280 CS · 9.5/m
pyke1234#pyke1
Pyke · Support
3 / 3 / 9
38.7% KP
8,022
6.7% share
9,020g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
