Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 61 days ago
5 / 6 / 12
K / D / A
50%
Kill participation
1,071.8
Damage / min
12,746g
477.4 gold / min
18
7 placed · 4 cleared
196
7.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatewaske#BR11
Olaf · Top
8 / 6 / 5
44.8% KP
22,058
24.3% share
11,745g
204 CS · 7.6/m
RESILIÊNCIA#NOOB
Rengar · Jungle
3 / 5 / 7
34.5% KP
16,370
18% share
11,213g
208 CS · 7.8/m
murasame#vayne
Annie · Mid
8 / 9 / 8
55.2% KP
18,527
20.4% share
11,617g
131 CS · 4.9/m
SPH Indra#LTAS
Jhin · ADC
10 / 5 / 7
58.6% KP
26,928
29.6% share
14,651g
207 CS · 7.8/m
antifragile#isa
Nautilus · Support
0 / 9 / 14
48.3% KP
6,979
7.7% share
7,317g
24 CS · 0.9/m
Red side
Victoryhmm fedidin 2#xapa1
Jayce · Top
4 / 10 / 5
26.5% KP
17,929
17% share
10,954g
207 CS · 7.8/m
juny#misa
Bel'Veth · Jungle
16 / 1 / 7
67.6% KP
33,360
31.6% share
17,246g
215 CS · 8.1/m
cristal#relly
Ahri · Mid
8 / 7 / 8
47.1% KP
16,809
15.9% share
13,100g
213 CS · 8/m
Kojima#ゲツヨウビ
Ezreal · ADC
5 / 6 / 12
50% KP
28,618
27.1% share
12,746g
196 CS · 7.3/m
Xand#완벽한
Braum · Support
1 / 5 / 22
67.6% KP
8,702
8.3% share
9,140g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
