Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 60 days ago
18 / 7 / 11
K / D / A
58%
Kill participation
1,736.4
Damage / min
19,014g
740.8 gold / min
28
10 placed · 5 cleared
231
9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Gangplank · Top
5 / 5 / 7
52.2% KP
26,218
29.4% share
13,129g
232 CS · 9/m
十十十十十十十十十十十十十十十十#null
Fiddlesticks · Jungle
2 / 6 / 4
26.1% KP
17,746
19.9% share
9,375g
175 CS · 6.8/m
wilian bosta#br1
Yasuo · Mid
3 / 9 / 3
26.1% KP
12,955
14.5% share
10,912g
202 CS · 7.9/m
do it for her#cisne
Mel · ADC
9 / 12 / 1
43.5% KP
17,411
19.5% share
12,299g
163 CS · 6.4/m
murasame#vayne
Annie · Support
4 / 18 / 9
56.5% KP
14,983
16.8% share
8,075g
25 CS · 1/m
Red side
Victoryswin#omago
Sett · Top
4 / 6 / 8
24% KP
16,645
15.2% share
11,470g
205 CS · 8/m
Joni Cabritinha#BR1
Ambessa · Jungle
5 / 5 / 6
22% KP
9,577
8.7% share
10,612g
186 CS · 7.2/m
cueca#cocoo
Locke · Mid
14 / 4 / 11
50% KP
25,412
23.1% share
12,933g
196 CS · 7.6/m
Kojima#ゲツヨウビ
Corki · ADC
18 / 7 / 11
58% KP
44,568
40.6% share
19,014g
231 CS · 9/m
mctulio12#faux
Anivia · Support
9 / 3 / 16
50% KP
13,574
12.4% share
10,799g
46 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
