Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 59 days ago
10 / 1 / 7
K / D / A
54.8%
Kill participation
1,265.1
Damage / min
14,206g
653.7 gold / min
23
10 placed · 5 cleared
223
10.3 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFAAKE#FALSE
Gnar · Top
3 / 3 / 4
53.8% KP
10,066
16.6% share
8,274g
162 CS · 7.5/m
Leba#nvm
Nidalee · Jungle
2 / 7 / 6
61.5% KP
10,800
17.8% share
8,407g
140 CS · 6.4/m
Pyro#0 0 0
Jayce · Mid
5 / 7 / 4
69.2% KP
18,722
30.9% share
10,296g
175 CS · 8.1/m
IDESERVEIT#bipi
Ezreal · ADC
2 / 8 / 5
53.8% KP
14,042
23.2% share
8,477g
148 CS · 6.8/m
guigs#00000
Maokai · Support
1 / 6 / 6
53.8% KP
6,997
11.5% share
5,884g
22 CS · 1/m
Red side
VictoryA K W N A I T E#A K W
Olaf · Top
4 / 3 / 1
16.1% KP
9,555
13.3% share
9,671g
185 CS · 8.5/m
bellingham22#00001
Aatrox · Jungle
4 / 3 / 6
32.3% KP
8,252
11.4% share
9,239g
171 CS · 7.9/m
LIU NEXT MIDKING#asdzz
Akali · Mid
11 / 3 / 4
48.4% KP
19,263
26.7% share
10,790g
151 CS · 6.9/m
Kojima#ゲツヨウビ
Corki · ADC
10 / 1 / 7
54.8% KP
27,494
38.1% share
14,206g
223 CS · 10.3/m
murilao2#0002
Nautilus · Support
2 / 3 / 16
58.1% KP
7,506
10.4% share
7,257g
5 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
