Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 57 days ago
7 / 2 / 12
K / D / A
59.4%
Kill participation
1,346.8
Damage / min
14,147g
599.9 gold / min
20
9 placed · 1 cleared
244
10.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatseixon o tal#Chovy
Ornn · Top
2 / 6 / 5
43.8% KP
18,542
26.7% share
8,867g
169 CS · 7.2/m
ray peat#0511
Quinn · Jungle
7 / 6 / 1
50% KP
13,875
19.9% share
11,645g
187 CS · 7.9/m
mqiyana#goat
Zoe · Mid
4 / 4 / 3
43.8% KP
17,804
25.6% share
9,801g
195 CS · 8.3/m
Derickszz#mid
Syndra · ADC
3 / 6 / 1
25% KP
13,650
19.6% share
8,744g
161 CS · 6.8/m
blue eyes#114
Seraphine · Support
0 / 10 / 5
31.3% KP
5,685
8.2% share
5,743g
20 CS · 0.8/m
Red side
VictoryShisui#3510
Camille · Top
7 / 6 / 5
37.5% KP
24,579
27.7% share
11,143g
175 CS · 7.4/m
Frankie Cosmos#BR1
Lillia · Jungle
11 / 0 / 4
46.9% KP
13,006
14.6% share
12,763g
184 CS · 7.8/m
ai que loucura#003
Talon · Mid
5 / 5 / 4
28.1% KP
11,983
13.5% share
8,790g
165 CS · 7/m
Kojima#ゲツヨウビ
Viktor · ADC
7 / 2 / 12
59.4% KP
31,762
35.8% share
14,147g
244 CS · 10.3/m
HotPie#0802
Nami · Support
2 / 3 / 19
65.6% KP
7,482
8.4% share
7,718g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
