Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 57 days ago
16 / 15 / 7
K / D / A
53.5%
Kill participation
1,469.2
Damage / min
18,249g
544.2 gold / min
32
15 placed · 6 cleared
256
7.6 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryp0kp0k1#Riven
Ambessa · Top
2 / 10 / 13
31.3% KP
27,178
15.6% share
12,263g
234 CS · 7/m
juny#misa
Evelynn · Jungle
13 / 6 / 12
52.1% KP
35,680
20.4% share
16,742g
212 CS · 6.3/m
Fréu#any
Zed · Mid
7 / 7 / 11
37.5% KP
44,948
25.8% share
17,734g
277 CS · 8.3/m
temulch#巽風震雷刀
Twitch · ADC
19 / 10 / 17
75% KP
48,851
28% share
21,443g
249 CS · 7.4/m
ivaD#levis
Bard · Support
7 / 10 / 29
75% KP
17,852
10.2% share
11,549g
22 CS · 0.7/m
Red side
DefeatN3R0#br1
Volibear · Top
10 / 5 / 5
34.9% KP
29,362
20.8% share
15,257g
230 CS · 6.9/m
gurincriveI#br1
Kha'Zix · Jungle
5 / 6 / 8
30.2% KP
21,093
15% share
13,840g
226 CS · 6.7/m
King#bong
Sylas · Mid
9 / 8 / 10
44.2% KP
22,469
15.9% share
13,618g
204 CS · 6.1/m
Kojima#ゲツヨウビ
Lucian · ADC
16 / 15 / 7
53.5% KP
49,266
34.9% share
18,249g
256 CS · 7.6/m
the black parade#sono
Sona · Support
3 / 14 / 25
65.1% KP
18,879
13.4% share
11,596g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
