Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Defeat
Ranked Solo/Duo · 56 days ago
4 / 7 / 4
K / D / A
47.1%
Kill participation
734.8
Damage / min
11,676g
478.9 gold / min
40
11 placed · 8 cleared
207
8.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYahallo#2610
Jayce · Top
11 / 4 / 13
63.2% KP
30,583
29.6% share
13,391g
199 CS · 8.2/m
Oikawa Tooru#LEV
Lee Sin · Jungle
10 / 1 / 9
50% KP
22,053
21.3% share
12,901g
194 CS · 8/m
Rei Do Retorno#AURA
Garen · Mid
7 / 3 / 2
23.7% KP
15,850
15.3% share
11,373g
214 CS · 8.8/m
HotPie#0802
Syndra · ADC
9 / 4 / 13
57.9% KP
26,137
25.3% share
12,158g
156 CS · 6.4/m
Kier#fofo
Sona · Support
1 / 5 / 23
63.2% KP
8,861
8.6% share
8,356g
29 CS · 1.2/m
Red side
Defeatkuropi#jhin
Cassiopeia · Top
1 / 11 / 5
35.3% KP
15,971
19.7% share
7,513g
153 CS · 6.3/m
FURIA Tatu#10y
Hecarim · Jungle
9 / 7 / 3
70.6% KP
19,960
24.6% share
12,270g
180 CS · 7.4/m
ISTAYNOIDED#GABI
Zed · Mid
2 / 6 / 2
23.5% KP
19,843
24.5% share
10,373g
214 CS · 8.8/m
Kojima#ゲツヨウビ
Xayah · ADC
4 / 7 / 4
47.1% KP
17,917
22.1% share
11,676g
207 CS · 8.5/m
konseki#knsk
Rakan · Support
1 / 7 / 10
64.7% KP
7,391
9.1% share
6,725g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
