Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 56 days ago
10 / 5 / 11
K / D / A
58.3%
Kill participation
1,229.8
Damage / min
18,512g
629.7 gold / min
31
9 placed · 9 cleared
271
9.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe duelist#BR18
Gangplank · Top
9 / 9 / 3
46.2% KP
28,553
28.7% share
14,568g
231 CS · 7.9/m
Tutu#YTB
Viego · Jungle
11 / 7 / 6
65.4% KP
24,457
24.6% share
15,680g
209 CS · 7.1/m
ariziinho#Hwei
Viktor · Mid
1 / 4 / 15
61.5% KP
25,990
26.1% share
10,716g
230 CS · 7.8/m
ferreira8886#br1
Tristana · ADC
4 / 9 / 7
42.3% KP
13,979
14.1% share
13,911g
245 CS · 8.3/m
Chain#0301
Thresh · Support
1 / 7 / 16
65.4% KP
6,484
6.5% share
8,330g
39 CS · 1.3/m
Red side
VictoryParmezo#br1
Garen · Top
13 / 3 / 9
61.1% KP
27,394
26% share
17,594g
264 CS · 9/m
Chosen#CHS
Vi · Jungle
6 / 6 / 9
41.7% KP
11,868
11.2% share
12,968g
190 CS · 6.5/m
Lightness1#BR1
Galio · Mid
2 / 5 / 13
41.7% KP
20,173
19.1% share
10,971g
213 CS · 7.2/m
Kojima#ゲツヨウビ
Ezreal · ADC
10 / 5 / 11
58.3% KP
36,157
34.3% share
18,512g
271 CS · 9.2/m
Spanish Sahara#BR01
Mel · Support
5 / 7 / 8
36.1% KP
9,941
9.4% share
10,165g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
