Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Victory
Ranked Solo/Duo · 54 days ago
0 / 7 / 30
K / D / A
81.1%
Kill participation
232.7
Damage / min
9,521g
314.4 gold / min
100
49 placed · 5 cleared
17
0.6 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatswin#omago
Sett · Top
4 / 7 / 3
25.9% KP
22,197
18.1% share
11,758g
224 CS · 7.4/m
Joni Cabritinha#BR1
Lee Sin · Jungle
5 / 6 / 11
59.3% KP
21,033
17.1% share
11,700g
162 CS · 5.3/m
GOOD GAME GG XD#0404
LeBlanc · Mid
14 / 5 / 7
77.8% KP
48,071
39.1% share
15,081g
214 CS · 7.1/m
bbeNjlol#003
Ashe · ADC
2 / 10 / 10
44.4% KP
19,044
15.5% share
11,534g
226 CS · 7.5/m
cici#yuumi
Seraphine · Support
2 / 10 / 17
70.4% KP
12,561
10.2% share
9,109g
37 CS · 1.2/m
Red side
Victorymctulio12#faux
Anivia · Top
3 / 6 / 5
21.6% KP
17,828
13.3% share
11,102g
220 CS · 7.3/m
STEPZ#asd
Naafiri · Jungle
10 / 6 / 13
62.2% KP
32,734
24.4% share
15,613g
254 CS · 8.4/m
Ado#Void
Twisted Fate · Mid
8 / 4 / 13
56.8% KP
24,852
18.5% share
14,596g
245 CS · 8.1/m
Yahallo#2610
Lucian · ADC
16 / 5 / 11
73% KP
51,900
38.6% share
18,176g
268 CS · 8.8/m
Kojima#ゲツヨウビ
Milio · Support
0 / 7 / 30
81.1% KP
7,047
5.2% share
9,521g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
