Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 52 days ago
3 / 8 / 9
K / D / A
46.2%
Kill participation
1,021.2
Damage / min
14,279g
421.2 gold / min
21
12 placed · 4 cleared
307
9.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVKS NEXT TOPKING#crown
Olaf · Top
7 / 11 / 8
34.9% KP
31,583
18.2% share
12,249g
199 CS · 5.9/m
gurincriveI#br1
Xin Zhao · Jungle
11 / 3 / 20
72.1% KP
43,827
25.2% share
19,555g
305 CS · 9/m
Grevthar#BRA1
Akali · Mid
13 / 5 / 8
48.8% KP
40,620
23.4% share
17,994g
327 CS · 9.6/m
Gbm#001
Vel'Koz · ADC
10 / 5 / 9
44.2% KP
43,697
25.2% share
15,759g
236 CS · 7/m
7REX bulas#bilu
Poppy · Support
2 / 3 / 18
46.5% KP
13,938
8% share
10,391g
27 CS · 0.8/m
Red side
DefeatOdysseus#Tróia
Kled · Top
11 / 8 / 10
80.8% KP
45,217
30.3% share
15,922g
207 CS · 6.1/m
do it for her#cisne
Qiyana · Jungle
9 / 9 / 9
69.2% KP
34,381
23.1% share
16,153g
226 CS · 6.7/m
seixon o tal#Chovy
Ahri · Mid
2 / 11 / 5
26.9% KP
27,464
18.4% share
11,763g
254 CS · 7.5/m
Kojima#ゲツヨウビ
Viktor · ADC
3 / 8 / 9
46.2% KP
34,619
23.2% share
14,279g
307 CS · 9.1/m
Kasai#NAGI
Rakan · Support
1 / 7 / 16
65.4% KP
7,321
4.9% share
8,753g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
