Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 52 days ago
5 / 8 / 1
K / D / A
37.5%
Kill participation
1,163.1
Damage / min
10,798g
451.8 gold / min
28
10 placed · 7 cleared
214
9 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Warwick · Top
13 / 1 / 3
45.7% KP
20,486
19.9% share
11,605g
153 CS · 6.4/m
Vinicete#vini7
Pantheon · Jungle
6 / 3 / 11
48.6% KP
18,113
17.6% share
10,716g
163 CS · 6.8/m
Brance#Branc
Ahri · Mid
7 / 6 / 7
40% KP
26,762
26% share
11,768g
198 CS · 8.3/m
unethical#333
Kai'Sa · ADC
8 / 3 / 6
40% KP
26,735
26% share
13,347g
213 CS · 8.9/m
kadú#MAX
Janna · Support
1 / 3 / 17
51.4% KP
10,707
10.4% share
7,710g
27 CS · 1.1/m
Red side
DefeatApeйas SplitPush#BR1
Yorick · Top
0 / 9 / 4
25% KP
10,709
13.5% share
6,682g
141 CS · 5.9/m
FURIA Tatu#10y
Qiyana · Jungle
7 / 4 / 2
56.3% KP
17,702
22.3% share
11,462g
164 CS · 6.9/m
JunJia#123
Akali · Mid
4 / 7 / 3
43.8% KP
15,057
18.9% share
9,700g
175 CS · 7.3/m
Kojima#ゲツヨウビ
Corki · ADC
5 / 8 / 1
37.5% KP
27,799
35% share
10,798g
214 CS · 9/m
guigs#00000
Nautilus · Support
0 / 7 / 9
56.3% KP
8,233
10.4% share
6,448g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
