Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 51 days ago
7 / 4 / 5
K / D / A
48%
Kill participation
801.6
Damage / min
12,230g
558 gold / min
18
9 placed · 4 cleared
200
9.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBLUHGANGSANCHEZj#XAXA
Draven · Top
7 / 6 / 3
62.5% KP
19,653
33.2% share
11,505g
201 CS · 9.2/m
trashy#127
Xin Zhao · Jungle
2 / 5 / 8
62.5% KP
10,702
18.1% share
8,396g
135 CS · 6.2/m
Nejire Hado#1111
Cassiopeia · Mid
2 / 6 / 3
31.3% KP
10,826
18.3% share
7,336g
150 CS · 6.8/m
Terto#S E P
Kai'Sa · ADC
3 / 3 / 3
37.5% KP
13,539
22.9% share
10,034g
164 CS · 7.5/m
willow#noir
Lulu · Support
2 / 5 / 9
68.8% KP
4,388
7.4% share
6,115g
17 CS · 0.8/m
Red side
VictoryJuniper Lee#Juni
Karma · Top
3 / 2 / 5
32% KP
10,596
13.6% share
7,986g
145 CS · 6.6/m
ONE TRUE KING#shin
Rengar · Jungle
11 / 4 / 6
68% KP
24,600
31.6% share
12,394g
186 CS · 8.5/m
criptomage#sigma
Xerath · Mid
2 / 4 / 13
60% KP
17,598
22.6% share
7,665g
125 CS · 5.7/m
Kojima#ゲツヨウビ
Ezreal · ADC
7 / 4 / 5
48% KP
17,568
22.6% share
12,230g
200 CS · 9.1/m
Ágata#Lovly
Sona · Support
2 / 2 / 11
52% KP
7,525
9.7% share
7,081g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
