Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 46 days ago
9 / 5 / 23
K / D / A
82.1%
Kill participation
362.5
Damage / min
11,491g
392.2 gold / min
103
47 placed · 12 cleared
19
0.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDudu Duelista#dudu
Riven · Top
5 / 7 / 6
30.6% KP
24,360
19.9% share
11,970g
204 CS · 7/m
ONE TRUE KING#shin
Kindred · Jungle
7 / 12 / 7
38.9% KP
20,492
16.7% share
11,621g
183 CS · 6.2/m
mqiyana#mqiy
Aurora · Mid
11 / 9 / 3
38.9% KP
26,909
22% share
11,595g
146 CS · 5/m
Yahallo#2610
Jhin · ADC
11 / 2 / 9
55.6% KP
31,429
25.7% share
16,637g
232 CS · 7.9/m
savitar#1807
Zoe · Support
2 / 9 / 17
52.8% KP
19,315
15.8% share
9,117g
40 CS · 1.4/m
Red side
VictoryPESSEGO FAN#LAMEN
Nasus · Top
6 / 6 / 9
38.5% KP
25,022
20.6% share
12,611g
196 CS · 6.7/m
juny#misa
Qiyana · Jungle
7 / 7 / 9
41% KP
28,269
23.3% share
15,854g
219 CS · 7.5/m
Valey#Lux
Lux · Mid
10 / 4 / 9
48.7% KP
31,319
25.8% share
14,692g
251 CS · 8.6/m
sant#0803
Kalista · ADC
7 / 14 / 10
43.6% KP
26,041
21.5% share
12,781g
164 CS · 5.6/m
Kojima#ゲツヨウビ
Rell · Support
9 / 5 / 23
82.1% KP
10,620
8.8% share
11,491g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
