Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 44 days ago
3 / 4 / 7
K / D / A
40%
Kill participation
975.7
Damage / min
10,805g
439.2 gold / min
31
11 placed · 2 cleared
184
7.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatErling Haaland#Makes
Nasus · Top
1 / 6 / 4
27.8% KP
8,349
11% share
7,743g
161 CS · 6.5/m
juny#misa
Bel'Veth · Jungle
1 / 7 / 4
27.8% KP
9,115
12% share
8,981g
177 CS · 7.2/m
revin terstellar#Deus
Yone · Mid
3 / 6 / 5
44.4% KP
16,307
21.4% share
9,139g
170 CS · 6.9/m
Olkaida#RJ021
Aurelion Sol · ADC
7 / 3 / 6
72.2% KP
21,355
28% share
11,263g
174 CS · 7.1/m
joaquim pardinho#br1
Swain · Support
6 / 3 / 5
61.1% KP
21,083
27.7% share
8,430g
40 CS · 1.6/m
Red side
VictoryPain ZOEN#123
Mordekaiser · Top
7 / 2 / 3
40% KP
24,895
23.3% share
11,932g
197 CS · 8/m
backstage#tue30
Cho'Gath · Jungle
6 / 4 / 5
44% KP
18,364
17.2% share
10,809g
161 CS · 6.5/m
Kevin D Bruyne#Drake
Jayce · Mid
9 / 5 / 9
72% KP
29,017
27.2% share
13,268g
208 CS · 8.5/m
Kojima#ゲツヨウビ
Caitlyn · ADC
3 / 4 / 7
40% KP
24,001
22.5% share
10,805g
184 CS · 7.5/m
ivaD#Avê
Bard · Support
0 / 3 / 15
60% KP
10,342
9.7% share
7,423g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
