Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 43 days ago
12 / 6 / 15
K / D / A
77.1%
Kill participation
1,272.3
Damage / min
18,299g
642.4 gold / min
24
11 placed · 5 cleared
282
9.9 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMago de Bazuca#DuK
Heimerdinger · Top
0 / 5 / 2
8.7% KP
16,291
17.6% share
9,296g
202 CS · 7.1/m
clairo#8 8
Hecarim · Jungle
1 / 11 / 3
17.4% KP
18,036
19.5% share
12,012g
212 CS · 7.4/m
Emilia#Lia 愛
Ekko · Mid
2 / 8 / 5
30.4% KP
11,798
12.8% share
8,867g
137 CS · 4.8/m
zanchet#br2
Tristana · ADC
17 / 6 / 3
87% KP
33,805
36.6% share
19,414g
235 CS · 8.3/m
Drytea#Dry
Blitzcrank · Support
3 / 5 / 13
69.6% KP
12,375
13.4% share
9,113g
35 CS · 1.2/m
Red side
VictoryOdeio a UTFPR#br1
Swain · Top
6 / 1 / 8
40% KP
14,630
14.1% share
11,798g
222 CS · 7.8/m
Guia#1811
Lee Sin · Jungle
11 / 4 / 9
57.1% KP
20,818
20.1% share
13,756g
190 CS · 6.7/m
HIEI7#7117
Aurora · Mid
2 / 4 / 14
45.7% KP
18,717
18.1% share
10,415g
209 CS · 7.3/m
Kojima#ゲツヨウビ
Jhin · ADC
12 / 6 / 15
77.1% KP
36,240
35% share
18,299g
282 CS · 9.9/m
Rafka#BR3
Zoe · Support
4 / 8 / 11
42.9% KP
13,255
12.8% share
9,092g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
