Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 38 days ago
9 / 7 / 9
K / D / A
62.1%
Kill participation
1,350.3
Damage / min
12,770g
583.1 gold / min
47
11 placed · 15 cleared
200
9.1 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGrevthar#BRA1
K'Sante · Top
4 / 3 / 3
36.8% KP
13,987
19.9% share
8,528g
175 CS · 8/m
backstage#tue30
Fiddlesticks · Jungle
2 / 6 / 8
52.6% KP
12,529
17.8% share
7,414g
134 CS · 6.1/m
sant#who
Akshan · Mid
5 / 7 / 6
57.9% KP
14,280
20.3% share
8,190g
135 CS · 6.2/m
sant#0803
Aphelios · ADC
7 / 7 / 5
63.2% KP
23,965
34.1% share
10,791g
161 CS · 7.4/m
Hexie#0000
Thresh · Support
1 / 6 / 10
57.9% KP
5,487
7.8% share
6,173g
21 CS · 1/m
Red side
VictoryTN6#donk
Jayce · Top
5 / 3 / 8
44.8% KP
16,436
18.7% share
9,425g
157 CS · 7.2/m
FURIA Tatu#10y
Jarvan IV · Jungle
8 / 2 / 17
86.2% KP
14,178
16.1% share
12,330g
170 CS · 7.8/m
crono#xcx
Ryze · Mid
7 / 3 / 11
62.1% KP
21,392
24.3% share
10,352g
184 CS · 8.4/m
Kojima#ゲツヨウビ
Kalista · ADC
9 / 7 / 9
62.1% KP
29,572
33.6% share
12,770g
200 CS · 9.1/m
guigs#00000
Renata Glasc · Support
0 / 4 / 24
82.8% KP
6,347
7.2% share
7,236g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
