Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 36 days ago
0 / 3 / 8
K / D / A
72.7%
Kill participation
285.5
Damage / min
5,783g
289.2 gold / min
54
24 placed · 8 cleared
34
1.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbolas murchas#ego
Quinn · Top
2 / 6 / 2
36.4% KP
11,655
24.3% share
7,556g
128 CS · 6.4/m
JunJia#123
Viego · Jungle
5 / 4 / 2
63.6% KP
8,644
18% share
8,515g
138 CS · 6.9/m
aloegarten#ush
Nunu & Willump · Mid
3 / 6 / 3
54.5% KP
10,819
22.5% share
7,557g
132 CS · 6.6/m
plasticity#psty
Yunara · ADC
1 / 7 / 4
45.5% KP
11,168
23.3% share
8,133g
158 CS · 7.9/m
Kojima#ゲツヨウビ
Lulu · Support
0 / 3 / 8
72.7% KP
5,709
11.9% share
5,783g
34 CS · 1.7/m
Red side
Victorynicklink#12345
Jax · Top
2 / 3 / 5
28% KP
6,501
11.7% share
6,885g
94 CS · 4.7/m
guga fighter#001
Talon · Jungle
5 / 4 / 2
28% KP
7,692
13.8% share
8,857g
172 CS · 8.6/m
uuyir#riyuu
Annie · Mid
4 / 1 / 4
32% KP
12,018
21.6% share
9,809g
183 CS · 9.2/m
blue eyes#114
Sivir · ADC
11 / 1 / 5
64% KP
18,782
33.8% share
13,327g
163 CS · 8.2/m
clickoeasy#astro
Hwei · Support
3 / 2 / 10
52% KP
10,591
19.1% share
7,354g
43 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
