Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 32 days ago
9 / 2 / 8
K / D / A
48.6%
Kill participation
866.7
Damage / min
12,875g
586.1 gold / min
31
9 placed · 6 cleared
188
8.6 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOdysseus#Tróia
Gragas · Top
6 / 1 / 6
34.3% KP
18,555
21.5% share
10,488g
183 CS · 8.3/m
Gragolandia#LEITE
Graves · Jungle
8 / 4 / 4
34.3% KP
19,142
22.2% share
11,338g
205 CS · 9.3/m
todoxy#zuzu
Yasuo · Mid
5 / 9 / 1
17.1% KP
14,909
17.3% share
9,215g
180 CS · 8.2/m
Kojima#ゲツヨウビ
Jhin · ADC
9 / 2 / 8
48.6% KP
19,038
22% share
12,875g
188 CS · 8.6/m
NKZ Reach#SONA
Sona · Support
7 / 1 / 18
71.4% KP
14,746
17.1% share
9,735g
18 CS · 0.8/m
Red side
Defeatbolas murchas#ego
Renekton · Top
2 / 5 / 2
23.5% KP
13,798
19.6% share
9,131g
189 CS · 8.6/m
guga fighter#001
Hecarim · Jungle
1 / 8 / 2
17.6% KP
7,473
10.6% share
8,183g
162 CS · 7.4/m
QUINDINHO#QNDM
Katarina · Mid
12 / 5 / 0
70.6% KP
25,834
36.7% share
12,502g
180 CS · 8.2/m
Brance#Branc
Ezreal · ADC
2 / 11 / 5
41.2% KP
15,345
21.8% share
8,621g
153 CS · 7/m
Maxterium#105
Senna · Support
0 / 6 / 6
35.3% KP
8,027
11.4% share
6,375g
34 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
