Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 30 days ago
2 / 11 / 11
K / D / A
40.6%
Kill participation
670.8
Damage / min
11,729g
430.7 gold / min
24
13 placed · 3 cleared
201
7.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchidori#aura
Jayce · Top
5 / 12 / 5
31.3% KP
34,550
30.7% share
12,610g
168 CS · 6.2/m
Portuga#EU7
Karthus · Jungle
9 / 10 / 7
50% KP
28,240
25.1% share
12,467g
218 CS · 8/m
GfardadoMundinho#BR1
Akali · Mid
11 / 6 / 5
50% KP
23,179
20.6% share
12,557g
210 CS · 7.7/m
Kojima#ゲツヨウビ
Varus · ADC
2 / 11 / 11
40.6% KP
18,267
16.2% share
11,729g
201 CS · 7.4/m
Glacial Lata#350ML
Blitzcrank · Support
5 / 10 / 15
62.5% KP
8,473
7.5% share
9,021g
16 CS · 0.6/m
Red side
VictoryBD 1#BRSP
Ornn · Top
6 / 4 / 12
37.5% KP
17,373
15.9% share
12,375g
170 CS · 6.2/m
Chosen#CHS
Viego · Jungle
9 / 6 / 11
41.7% KP
19,286
17.7% share
13,831g
206 CS · 7.6/m
Wookiye#lux
Lux · Mid
17 / 9 / 7
50% KP
31,964
29.3% share
14,412g
205 CS · 7.5/m
Korotsuka#0211
Aphelios · ADC
13 / 3 / 9
45.8% KP
27,296
25% share
18,152g
236 CS · 8.7/m
scuro#blox
Bard · Support
3 / 10 / 27
62.5% KP
13,220
12.1% share
9,898g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
