Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 27 days ago
16 / 5 / 8
K / D / A
80%
Kill participation
1,715.1
Damage / min
19,865g
710.3 gold / min
40
13 placed · 12 cleared
292
10.4 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorythelastairbender#xd12
Kayle · Top
2 / 9 / 6
26.7% KP
15,208
14.3% share
10,760g
213 CS · 7.6/m
backstage#tue30
Quinn · Jungle
7 / 5 / 11
60% KP
21,624
20.3% share
13,774g
194 CS · 6.9/m
Tay#Бia
Cassiopeia · Mid
3 / 3 / 7
33.3% KP
13,043
12.2% share
11,181g
214 CS · 7.7/m
Kojima#ゲツヨウビ
Kalista · ADC
16 / 5 / 8
80% KP
47,967
45% share
19,865g
292 CS · 10.4/m
Jojos#8306
Renata Glasc · Support
2 / 3 / 24
86.7% KP
8,671
8.1% share
10,514g
24 CS · 0.9/m
Red side
DefeatJumiro#19AGE
Fiora · Top
7 / 6 / 1
32% KP
21,916
22.7% share
11,103g
176 CS · 6.3/m
Chosen#CHS
Jarvan IV · Jungle
3 / 6 / 10
52% KP
9,840
10.2% share
10,522g
169 CS · 6/m
Tutsz#1612
Syndra · Mid
5 / 5 / 5
40% KP
24,989
25.8% share
12,095g
266 CS · 9.5/m
too sharp 4u#r10
Ezreal · ADC
6 / 5 / 3
36% KP
27,679
28.6% share
12,122g
231 CS · 8.3/m
Manel1#br1
Shen · Support
4 / 8 / 8
48% KP
12,273
12.7% share
7,788g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
