Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 27 days ago
1 / 1 / 19
K / D / A
64.5%
Kill participation
443.5
Damage / min
7,744g
338.2 gold / min
73
40 placed · 2 cleared
14
0.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKastelar#eto
Yone · Top
7 / 2 / 3
32.3% KP
26,979
30.3% share
12,623g
236 CS · 10.3/m
Monster#NWA
Elise · Jungle
12 / 2 / 6
58.1% KP
17,780
20% share
12,441g
148 CS · 6.5/m
Grevthar#BRA1
Sylas · Mid
8 / 1 / 4
38.7% KP
15,768
17.7% share
10,347g
180 CS · 7.9/m
D Gracie#BJJ
Yunara · ADC
3 / 10 / 10
41.9% KP
18,323
20.6% share
10,570g
148 CS · 6.5/m
Kojima#ゲツヨウビ
Lulu · Support
1 / 1 / 19
64.5% KP
10,156
11.4% share
7,744g
14 CS · 0.6/m
Red side
Defeatzenzenzen#s w
Nasus · Top
1 / 5 / 1
12.5% KP
8,949
13.3% share
7,502g
165 CS · 7.2/m
havertz#z k
Kayn · Jungle
2 / 7 / 3
31.3% KP
12,709
18.9% share
7,808g
143 CS · 6.2/m
Miwaura#miwas
Viktor · Mid
4 / 3 / 1
31.3% KP
18,177
27.1% share
9,507g
185 CS · 8.1/m
LOUD Rabelo#LYM
Jhin · ADC
6 / 9 / 5
68.8% KP
20,938
31.2% share
10,394g
155 CS · 6.8/m
backstage#tue30
Alistar · Support
3 / 7 / 8
68.8% KP
6,413
9.5% share
6,787g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
