Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 27 days ago
6 / 10 / 15
K / D / A
43.8%
Kill participation
405.2
Damage / min
12,720g
376.9 gold / min
128
63 placed · 15 cleared
28
0.8 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
15 / 2 / 12
56.3% KP
41,106
25% share
19,301g
253 CS · 7.5/m
luisin#heca
Hecarim · Jungle
10 / 3 / 19
60.4% KP
30,461
18.6% share
18,156g
297 CS · 8.8/m
boo#brain
Katarina · Mid
6 / 8 / 7
27.1% KP
21,068
12.8% share
12,892g
216 CS · 6.4/m
Meito#GHUL
Karthus · ADC
11 / 14 / 18
60.4% KP
57,851
35.2% share
17,649g
240 CS · 7.1/m
Kojima#ゲツヨウビ
Pyke · Support
6 / 10 / 15
43.8% KP
13,676
8.3% share
12,720g
28 CS · 0.8/m
Red side
Defeatbolas murchas#ego
Renekton · Top
4 / 12 / 10
37.8% KP
27,152
20.2% share
11,948g
239 CS · 7.1/m
juny#misa
Ambessa · Jungle
10 / 5 / 9
51.4% KP
36,104
26.8% share
15,105g
231 CS · 6.8/m
potato the cat#envy
Syndra · Mid
10 / 11 / 8
48.6% KP
35,207
26.1% share
15,608g
257 CS · 7.6/m
love me not#BLG
Kai'Sa · ADC
10 / 12 / 7
45.9% KP
25,609
19% share
16,697g
219 CS · 6.5/m
inori#lrsz
Janna · Support
3 / 8 / 26
78.4% KP
10,645
7.9% share
10,816g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
