Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 24 days ago
4 / 3 / 2
K / D / A
28.6%
Kill participation
782.5
Damage / min
10,602g
426.4 gold / min
30
11 placed · 7 cleared
203
8.2 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryroanapur#ana
Yasuo · Top
2 / 7 / 3
17.2% KP
10,338
9.7% share
9,145g
196 CS · 7.9/m
backstage#tue30
Lee Sin · Jungle
14 / 6 / 8
75.9% KP
32,537
30.5% share
14,242g
181 CS · 7.3/m
Vinicete#vini7
Nasus · Mid
4 / 3 / 15
65.5% KP
17,672
16.6% share
9,836g
148 CS · 6/m
lolololololololo#valeu
Ziggs · ADC
9 / 4 / 10
65.5% KP
35,402
33.2% share
14,830g
245 CS · 9.9/m
KatarinaMorena#br1
Alistar · Support
0 / 1 / 23
79.3% KP
10,730
10.1% share
7,840g
20 CS · 0.8/m
Red side
DefeatYamorim#YM7
Akali · Top
8 / 5 / 3
52.4% KP
17,665
20.6% share
11,074g
193 CS · 7.8/m
Glacial Lata#350ML
Cho'Gath · Jungle
3 / 5 / 8
52.4% KP
14,496
16.9% share
8,664g
132 CS · 5.3/m
Sonny#bbz
Yone · Mid
6 / 9 / 5
52.4% KP
28,231
33% share
10,129g
188 CS · 7.6/m
Kojima#ゲツヨウビ
Tristana · ADC
4 / 3 / 2
28.6% KP
19,459
22.7% share
10,602g
203 CS · 8.2/m
sandbina#yuri
Rell · Support
0 / 7 / 8
38.1% KP
5,822
6.8% share
6,352g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
