Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 23 days ago
13 / 4 / 8
K / D / A
63.6%
Kill participation
1,483
Damage / min
23,052g
605.8 gold / min
69
19 placed · 22 cleared
396
10.4 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVeradux#Shen
Shen · Top
7 / 7 / 10
51.5% KP
41,427
25.7% share
15,210g
222 CS · 5.8/m
juny#misa
Rek'Sai · Jungle
4 / 3 / 20
72.7% KP
25,235
15.7% share
14,700g
233 CS · 6.1/m
kolld#cadu
Akali · Mid
6 / 6 / 8
42.4% KP
22,821
14.2% share
13,246g
185 CS · 4.9/m
Kojima#ゲツヨウビ
Caitlyn · ADC
13 / 4 / 8
63.6% KP
56,428
35% share
23,052g
396 CS · 10.4/m
misa#sona
Sona · Support
3 / 3 / 21
72.7% KP
15,213
9.4% share
12,236g
31 CS · 0.8/m
Red side
DefeatOdysseus#Tróia
Aatrox · Top
5 / 11 / 6
47.8% KP
30,195
21% share
13,675g
250 CS · 6.6/m
Kevin D Bruyne#Drake
Lee Sin · Jungle
6 / 7 / 9
65.2% KP
27,031
18.8% share
16,206g
258 CS · 6.8/m
potato the cat#envy
LeBlanc · Mid
8 / 5 / 6
60.9% KP
39,437
27.5% share
16,747g
267 CS · 7/m
LOUD Rabelo#LYM
Viktor · ADC
4 / 7 / 7
47.8% KP
40,811
28.4% share
16,784g
337 CS · 8.9/m
ELKINHO YODISTA#FON
Nautilus · Support
0 / 4 / 10
43.5% KP
6,161
4.3% share
8,796g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
