Match history
Ashe champion portrait

Ashe

Victory

Ranked Solo/Duo · 22 days ago

31:07Live Riot data

4 / 6 / 13

K / D / A

45.9%

Kill participation

742.9

Damage / min

15,040g

483.3 gold / min

50

12 placed · 9 cleared

267

8.6 CS / min

Objective control

Blue side

1

Dragons

0

Baron

3

Towers

0

Inhibitors

1

Herald

Red side

3

Dragons

1

Baron

7

Towers

1

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Mel-199 gold / +5 CS

Difference from the opponent Riot assigned to your role.

15. minute · Mel+156 gold / +3 CS

Difference from the opponent Riot assigned to your role.

20. minute · Mel+1,406 gold / +30 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +156 gold and +3 CS versus Mel.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

6 recorded deaths; first at 7:26.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

12 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.03,7607,52011,28015,0400:007:4615:3323:2031:07
Ashe: 15,040

Events and purchases

Kill · Diana → Sylas
Kill · Akshan → Bard
Kill · Diana → Akshan
Kill · Rakan → Fizz
Kill · Diana → Sylas
Kill · Diana → Akshan
Kill · Diana → Seraphine
Kill · Akshan → Diana
Kill · Map → Akshan
Kill · Mel → Ashe
Kill · Rakan → Fizz
Kill · Sylas → Rakan
Kill · Ashe → Bard
Kill · Diana → Akshan
Kill · Sylas → Diana
Kill · Mel → Sylas
Kill · Mel → Seraphine
Kill · Udyr → Ashe
Kill · Ashe → Udyr
Kill · Akshan → Mel
Kill · Akshan → Bard
Kill · Diana → Ashe
Kill · Sylas → Diana
Objective · Udyr · Void Grub
Objective · Udyr · Void Grub
Objective · Udyr · Void Grub
Kill · Bard → Seraphine
Kill · Akshan → Rakan
Kill · Diana → Fizz
Kill · Diana → Akshan
Building destroyed · Diana · Outer turret
Kill · Sylas → Udyr
Kill · Sylas → Bard
Objective · Sylas · Infernal Dragon
Kill · Udyr → Fizz
Kill · Sylas → Bard
Kill · Udyr → Sylas
Kill · Diana → Ashe
Kill · Seraphine → Rakan
Kill · Diana → Akshan
Kill · Fizz → Mel
Kill · Diana → Seraphine
Kill · Udyr → Fizz
Kill · Diana → Akshan
Building destroyed · Rakan · Outer turret
Kill · Sylas → Diana
Kill · Udyr → Sylas
Kill · Mel → Seraphine
Objective · Udyr · Rift Herald
Kill · Seraphine → Diana

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
40 / 37 / 6065,454g · 118,410 damage
PlayerKDA · KPDamageGold · CSItems
Rakan champion portrait

Galatyxs#NDP

Rakan · Top

4 / 8 / 14

45% KP

22,448

19% share

11,078g

194 CS · 6.2/m

Udyr champion portrait

DeathSquill#br1

Udyr · Jungle

9 / 6 / 12

52.5% KP

24,520

20.7% share

15,355g

267 CS · 8.6/m

Diana champion portrait

ViniPy#BR1

Diana · Mid

20 / 10 / 3

57.5% KP

40,742

34.4% share

17,168g

163 CS · 5.2/m

Mel champion portrait

Flxrzinha#br1

Mel · ADC

6 / 5 / 9

37.5% KP

18,995

16% share

12,844g

228 CS · 7.3/m

Bard champion portrait

ivaD#Avê

Bard · Support

1 / 8 / 22

57.5% KP

11,705

9.9% share

9,009g

23 CS · 0.7/m

Red side

Victory
37 / 41 / 6371,262g · 129,835 damage
PlayerKDA · KPDamageGold · CSItems
Fizz champion portrait

Trespontinhoss#br1

Fizz · Top

6 / 10 / 11

45.9% KP

26,362

20.3% share

13,042g

224 CS · 7.2/m

Sylas champion portrait

Still Standing#不屈11

Sylas · Jungle

13 / 7 / 11

64.9% KP

31,030

23.9% share

17,929g

222 CS · 7.1/m

Akshan champion portrait

Aloned#snsc

Akshan · Mid

11 / 10 / 9

54.1% KP

39,204

30.2% share

14,788g

203 CS · 6.5/m

Ashe champion portrait

Kojima#ゲツヨウビ

Ashe · ADC

4 / 6 / 13

45.9% KP

23,116

17.8% share

15,040g

267 CS · 8.6/m

Seraphine champion portrait

IG shcareta#brr

Seraphine · Support

3 / 8 / 19

59.5% KP

10,123

7.8% share

10,463g

37 CS · 1.2/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — Kojima#ゲツヨウビ | MacroDiff