Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 22 days ago
6 / 9 / 5
K / D / A
33.3%
Kill participation
1,268.1
Damage / min
13,516g
504 gold / min
40
14 placed · 10 cleared
239
8.9 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryReoNa#111
Jayce · Top
7 / 10 / 7
29.2% KP
21,032
17.1% share
12,820g
224 CS · 8.4/m
BetterJunglerWin#W33
Lee Sin · Jungle
14 / 6 / 13
56.3% KP
28,693
23.4% share
14,321g
174 CS · 6.5/m
Andyse#Barou
Fizz · Mid
11 / 3 / 11
45.8% KP
26,614
21.7% share
14,518g
210 CS · 7.8/m
too sharp 4u#r10
Tristana · ADC
12 / 11 / 8
41.7% KP
25,723
20.9% share
14,472g
204 CS · 7.6/m
别放弃#copy
Sona · Support
4 / 3 / 30
70.8% KP
20,761
16.9% share
11,569g
49 CS · 1.8/m
Red side
DefeatRobo#ROBS
Syndra · Top
7 / 11 / 4
33.3% KP
20,455
17.9% share
10,734g
179 CS · 6.7/m
azu#4562
Rengar · Jungle
11 / 9 / 6
51.5% KP
23,853
20.9% share
12,313g
159 CS · 5.9/m
Espargues#br1
Yone · Mid
8 / 9 / 3
33.3% KP
25,400
22.3% share
13,188g
213 CS · 7.9/m
Kojima#ゲツヨウビ
Ezreal · ADC
6 / 9 / 5
33.3% KP
34,006
29.8% share
13,516g
239 CS · 8.9/m
zay#feefa
Karma · Support
1 / 10 / 13
42.4% KP
10,299
9% share
7,768g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
