Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Defeat
Ranked Solo/Duo · 20 days ago
15 / 8 / 6
K / D / A
56.8%
Kill participation
1,533.5
Damage / min
20,767g
537.3 gold / min
57
16 placed · 10 cleared
317
8.2 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzynts#0207
Olaf · Top
7 / 10 / 3
27% KP
28,298
13.4% share
15,609g
252 CS · 6.5/m
arima kishoϋ#CCG
Lillia · Jungle
7 / 9 / 13
54.1% KP
47,786
22.7% share
15,457g
235 CS · 6.1/m
wolfinho123#br1
Annie · Mid
6 / 9 / 14
54.1% KP
61,505
29.2% share
14,101g
244 CS · 6.3/m
Kojima#ゲツヨウビ
Aphelios · ADC
15 / 8 / 6
56.8% KP
59,270
28.1% share
20,767g
317 CS · 8.2/m
konseki#knsk
Thresh · Support
2 / 9 / 22
64.9% KP
13,801
6.6% share
11,081g
31 CS · 0.8/m
Red side
Victorynicklink#12345
Jax · Top
8 / 8 / 9
37.8% KP
28,304
15.8% share
16,643g
260 CS · 6.7/m
juny#misa
Vayne · Jungle
10 / 8 / 8
40% KP
35,227
19.7% share
19,239g
284 CS · 7.3/m
Brunox1001#br1
Zac · Mid
3 / 6 / 26
64.4% KP
21,880
12.2% share
13,868g
180 CS · 4.7/m
too sharp 4u#r10
Jhin · ADC
24 / 8 / 7
68.9% KP
80,642
45.1% share
26,621g
348 CS · 9/m
ProDelta#BR1
Bard · Support
0 / 7 / 29
64.4% KP
12,887
7.2% share
11,378g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
