Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 19 days ago
2 / 7 / 15
K / D / A
50%
Kill participation
1,157.7
Damage / min
19,491g
536.2 gold / min
27
10 placed · 2 cleared
389
10.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPESSEGO FAN#LAMEN
Kalista · Top
10 / 4 / 7
44.7% KP
35,208
21.3% share
19,591g
345 CS · 9.5/m
atilemrac#luv
Talon · Jungle
18 / 6 / 8
68.4% KP
57,905
35.1% share
18,991g
282 CS · 7.8/m
PERFECTSUPERSTAR#123
Locke · Mid
3 / 6 / 7
26.3% KP
28,456
17.2% share
12,847g
236 CS · 6.5/m
blue eyes#114
Lucian · ADC
4 / 8 / 10
36.8% KP
20,553
12.5% share
15,769g
237 CS · 6.5/m
come rato#games
Singed · Support
3 / 10 / 15
47.4% KP
22,872
13.9% share
10,980g
57 CS · 1.6/m
Red side
VictoryThumbs Up Man#Yzn
Fiora · Top
7 / 9 / 8
44.1% KP
28,354
17.3% share
17,334g
262 CS · 7.2/m
SoloQBR#lixo
Ekko · Jungle
12 / 3 / 4
47.1% KP
26,429
16.1% share
18,415g
270 CS · 7.4/m
Korantemaa#dioge
Akali · Mid
7 / 7 / 4
32.4% KP
38,496
23.4% share
14,554g
296 CS · 8.1/m
Kojima#ゲツヨウビ
Ezreal · ADC
2 / 7 / 15
50% KP
42,082
25.6% share
19,491g
389 CS · 10.7/m
Bufão Demoniaco#tilta
Shaco · Support
6 / 12 / 14
58.8% KP
28,837
17.6% share
13,012g
43 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
