Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Defeat
Ranked Solo/Duo · 19 days ago
1 / 6 / 19
K / D / A
62.5%
Kill participation
245.5
Damage / min
10,410g
302.9 gold / min
108
51 placed · 11 cleared
35
1 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUltimo Romantico#POV
Malphite · Top
2 / 7 / 9
34.4% KP
22,316
14.8% share
12,237g
235 CS · 6.8/m
Lucky Strike#2702
Graves · Jungle
7 / 5 / 6
40.6% KP
35,119
23.4% share
17,728g
351 CS · 10.2/m
Dazai Ryuu#Klein
Aurora · Mid
13 / 9 / 2
46.9% KP
39,508
26.3% share
17,545g
273 CS · 7.9/m
O REI VOLTOU#Yhwch
Lucian · ADC
9 / 14 / 6
46.9% KP
45,005
29.9% share
14,653g
217 CS · 6.3/m
Kojima#ゲツヨウビ
Milio · Support
1 / 6 / 19
62.5% KP
8,436
5.6% share
10,410g
35 CS · 1/m
Red side
VictoryNârutin#Tsona
Aurelion Sol · Top
4 / 5 / 15
46.3% KP
29,497
17.9% share
13,246g
251 CS · 7.3/m
Bufão Demoniaco#tilta
Shaco · Jungle
7 / 6 / 12
46.3% KP
32,873
20% share
14,148g
213 CS · 6.2/m
crono#xcx
Jayce · Mid
16 / 6 / 8
58.5% KP
45,175
27.4% share
17,877g
268 CS · 7.8/m
too sharp 4u#r10
Ezreal · ADC
9 / 9 / 18
65.9% KP
44,339
26.9% share
18,266g
263 CS · 7.7/m
Misales#001
Sona · Support
5 / 6 / 29
82.9% KP
12,867
7.8% share
11,839g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
