Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 18 days ago
6 / 7 / 12
K / D / A
64.3%
Kill participation
911.2
Damage / min
14,276g
526.5 gold / min
35
10 placed · 5 cleared
246
9.1 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv ZellyHD#VLKZ
Vel'Koz · Top
4 / 1 / 5
37.5% KP
18,220
20.8% share
11,543g
250 CS · 9.2/m
JunJia#123
Sylas · Jungle
6 / 6 / 9
62.5% KP
16,762
19.2% share
11,435g
149 CS · 5.5/m
hunters dream#chill
Zed · Mid
6 / 9 / 4
41.7% KP
27,111
31% share
12,273g
161 CS · 5.9/m
LUKINHA 11#cazak
Jinx · ADC
5 / 5 / 9
58.3% KP
16,236
18.6% share
12,969g
233 CS · 8.6/m
Ameixinha#Sona
Sona · Support
3 / 7 / 12
62.5% KP
9,195
10.5% share
7,997g
25 CS · 0.9/m
Red side
VictoryWolz#Wolz
Vladimir · Top
2 / 5 / 8
35.7% KP
13,675
15.7% share
10,924g
248 CS · 9.1/m
Levi#zin
Graves · Jungle
13 / 5 / 7
71.4% KP
17,653
20.2% share
15,495g
231 CS · 8.5/m
Ademola Lookman#AAA
Cassiopeia · Mid
4 / 4 / 12
57.1% KP
19,575
22.4% share
11,617g
238 CS · 8.8/m
Kojima#ゲツヨウビ
Ashe · ADC
6 / 7 / 12
64.3% KP
24,708
28.3% share
14,276g
246 CS · 9.1/m
ELKINHO YODISTA#FON
Seraphine · Support
3 / 3 / 18
75% KP
11,760
13.5% share
9,591g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
