Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 18 days ago
10 / 5 / 7
K / D / A
56.7%
Kill participation
1,334.6
Damage / min
17,456g
594.1 gold / min
23
10 placed · 3 cleared
285
9.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnicklink#12345
Jax · Top
3 / 6 / 5
36.4% KP
12,531
13.9% share
10,696g
196 CS · 6.7/m
Cerquinha#quinn
Quinn · Jungle
7 / 5 / 12
86.4% KP
22,500
24.9% share
12,566g
165 CS · 5.6/m
cristal#relly
Syndra · Mid
10 / 5 / 6
72.7% KP
37,299
41.3% share
15,017g
249 CS · 8.5/m
juny#misa
Miss Fortune · ADC
1 / 9 / 9
45.5% KP
13,864
15.4% share
11,172g
209 CS · 7.1/m
wasurenai#444
Zilean · Support
1 / 5 / 16
77.3% KP
4,096
4.5% share
8,470g
31 CS · 1.1/m
Red side
VictoryDessendre Canvas#verso
Ambessa · Top
9 / 4 / 6
50% KP
24,845
23.2% share
15,025g
241 CS · 8.2/m
FURIA Tatu#10y
Jarvan IV · Jungle
2 / 3 / 15
56.7% KP
9,071
8.5% share
13,276g
245 CS · 8.3/m
caiozera ツ#ego
Kayn · Mid
9 / 7 / 4
43.3% KP
22,044
20.6% share
12,155g
187 CS · 6.4/m
Kojima#ゲツヨウビ
Ezreal · ADC
10 / 5 / 7
56.7% KP
39,216
36.6% share
17,456g
285 CS · 9.7/m
uzent#fifi
Karma · Support
0 / 3 / 19
63.3% KP
11,962
11.2% share
9,380g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
