Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 16 days ago
4 / 3 / 2
K / D / A
60%
Kill participation
574.4
Damage / min
10,827g
486.2 gold / min
24
11 placed · 5 cleared
226
10.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryo main V0LIBEAR#ursao
Riven · Top
8 / 1 / 7
60% KP
17,524
32.5% share
12,681g
207 CS · 9.3/m
noobao9000#NOOB
Elise · Jungle
5 / 1 / 6
44% KP
12,757
23.6% share
10,184g
171 CS · 7.7/m
Ja Morant#cv2
Talon · Mid
8 / 3 / 0
32% KP
13,360
24.8% share
12,447g
220 CS · 9.9/m
Nevard#br1
Draven · ADC
3 / 3 / 3
24% KP
6,856
12.7% share
11,680g
204 CS · 9.2/m
ELKINHO YODISTA#FON
Leona · Support
1 / 2 / 3
16% KP
3,479
6.4% share
6,525g
29 CS · 1.3/m
Red side
DefeatDzote#777
Yasuo · Top
1 / 6 / 1
20% KP
7,755
15.1% share
7,098g
146 CS · 6.6/m
Patton#demon
Master Yi · Jungle
1 / 7 / 3
40% KP
7,621
14.8% share
8,063g
152 CS · 6.8/m
nicolle#1989
Lux · Mid
2 / 5 / 3
50% KP
15,388
30% share
7,972g
186 CS · 8.4/m
Kojima#ゲツヨウビ
Caitlyn · ADC
4 / 3 / 2
60% KP
12,789
24.9% share
10,827g
226 CS · 10.1/m
sobriety#crisz
Bard · Support
2 / 4 / 5
70% KP
7,816
15.2% share
6,714g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
