Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 13 days ago
4 / 8 / 6
K / D / A
58.8%
Kill participation
933.5
Damage / min
15,916g
533.8 gold / min
35
11 placed · 10 cleared
301
10.1 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRave y Rave#br1
Malphite · Top
1 / 1 / 13
40% KP
21,219
16.2% share
10,229g
202 CS · 6.8/m
Tuliso#Rato
Zyra · Jungle
3 / 8 / 16
54.3% KP
23,860
18.2% share
12,360g
188 CS · 6.3/m
Coxinha748#Hades
Locke · Mid
20 / 5 / 6
74.3% KP
36,624
28% share
16,931g
246 CS · 8.3/m
Mateus 21 22#buero
Kai'Sa · ADC
10 / 1 / 11
60% KP
40,962
31.3% share
19,024g
299 CS · 10/m
HamburguESA#esinh
Nautilus · Support
1 / 2 / 23
68.6% KP
8,157
6.2% share
9,627g
30 CS · 1/m
Red side
DefeatAté a morte#BR1
Dr. Mundo · Top
4 / 4 / 2
35.3% KP
17,464
20.5% share
13,043g
243 CS · 8.1/m
nullthxughts#br1
Talon · Jungle
4 / 5 / 5
52.9% KP
14,829
17.4% share
13,657g
266 CS · 8.9/m
ItzMagras#MGR
Kassadin · Mid
4 / 7 / 2
35.3% KP
17,121
20.1% share
11,146g
240 CS · 8/m
Kojima#ゲツヨウビ
Ezreal · ADC
4 / 8 / 6
58.8% KP
27,834
32.7% share
15,916g
301 CS · 10.1/m
INTER ALERT#INT
Nami · Support
1 / 11 / 8
52.9% KP
7,981
9.4% share
7,557g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
