Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 8 days ago
8 / 5 / 11
K / D / A
51.4%
Kill participation
1,038.3
Damage / min
16,166g
597.3 gold / min
25
9 placed · 6 cleared
252
9.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKing#bong
Akali · Top
5 / 9 / 5
50% KP
21,151
22.6% share
9,375g
143 CS · 5.3/m
Gragolandia#LEITE
Hecarim · Jungle
2 / 9 / 7
45% KP
13,165
14.1% share
9,383g
178 CS · 6.6/m
theploze#6872
Ryze · Mid
6 / 7 / 3
45% KP
25,933
27.7% share
12,607g
249 CS · 9.2/m
cook cat#321
Jhin · ADC
6 / 5 / 7
65% KP
25,741
27.5% share
12,037g
246 CS · 9.1/m
NKZ Franco#br2
Seraphine · Support
1 / 7 / 13
70% KP
7,689
8.2% share
7,574g
20 CS · 0.7/m
Red side
Victorywinwinwin#KR07
Kled · Top
7 / 4 / 13
54.1% KP
22,880
20.3% share
13,017g
201 CS · 7.4/m
LukeMafra#2003
Wukong · Jungle
10 / 4 / 11
56.8% KP
21,276
18.9% share
14,481g
240 CS · 8.9/m
CRAWL2R#GABI2
Ahri · Mid
7 / 1 / 15
59.5% KP
24,699
21.9% share
13,237g
252 CS · 9.3/m
Kojima#ゲツヨウビ
Jinx · ADC
8 / 5 / 11
51.4% KP
28,103
24.9% share
16,166g
252 CS · 9.3/m
UXXXXXXXXXXXXXXX#1402
Camille · Support
5 / 6 / 12
45.9% KP
15,744
14% share
9,413g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
