Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Defeat
Ranked Solo/Duo · 7 days ago
12 / 9 / 11
K / D / A
60.5%
Kill participation
1,201.6
Damage / min
29,461g
623.7 gold / min
67
19 placed · 17 cleared
494
10.5 CS / min
Objective control
2
Dragons
3
Baron
10
Towers
3
Inhibitors
1
Herald
5
Dragons
0
Baron
12
Towers
5
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPaiTáOn#CXR
Gnar · Top
6 / 4 / 13
50% KP
25,896
14.8% share
18,486g
277 CS · 5.9/m
LukeMafra#2003
Wukong · Jungle
9 / 14 / 16
65.8% KP
37,443
21.3% share
21,090g
286 CS · 6.1/m
who could stay#br1
Cassiopeia · Mid
9 / 10 / 17
68.4% KP
40,797
23.2% share
18,689g
279 CS · 5.9/m
Kojima#ゲツヨウビ
Aphelios · ADC
12 / 9 / 11
60.5% KP
56,756
32.3% share
29,461g
494 CS · 10.5/m
moje more#aww
Janna · Support
2 / 12 / 26
73.7% KP
14,614
8.3% share
13,792g
35 CS · 0.7/m
Red side
VictoryDj LuzAzul#YUKIO
Kennen · Top
11 / 9 / 13
49% KP
46,273
19.7% share
17,915g
276 CS · 5.8/m
noobao9000#NOOB
Graves · Jungle
10 / 9 / 19
59.2% KP
57,300
24.4% share
21,793g
377 CS · 8/m
Lora#1704
Katarina · Mid
9 / 9 / 10
38.8% KP
32,441
13.8% share
19,127g
306 CS · 6.5/m
PedrinKwiid#2506
Jinx · ADC
13 / 8 / 14
55.1% KP
77,268
32.9% share
27,130g
475 CS · 10.1/m
guigs#00000
Lulu · Support
6 / 3 / 32
77.6% KP
21,646
9.2% share
15,541g
44 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
