Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 6 days ago
14 / 4 / 4
K / D / A
43.9%
Kill participation
1,574.5
Damage / min
16,449g
636.3 gold / min
20
11 placed · 4 cleared
230
8.9 CS / min
Objective control
0
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKRATOS#RAGNA
Jayce · Top
3 / 7 / 5
19.5% KP
14,766
12.3% share
11,397g
213 CS · 8.2/m
void#isagi
Lillia · Jungle
9 / 5 / 8
41.5% KP
20,098
16.7% share
12,742g
188 CS · 7.3/m
Xand#완벽한
Aurora · Mid
12 / 2 / 5
41.5% KP
30,571
25.4% share
12,534g
193 CS · 7.5/m
Kojima#ゲツヨウビ
Ezreal · ADC
14 / 4 / 4
43.9% KP
40,700
33.8% share
16,449g
230 CS · 8.9/m
Celuss#SCCP
Neeko · Support
3 / 5 / 13
39% KP
14,395
11.9% share
8,659g
40 CS · 1.5/m
Red side
DefeatD Gracie#BJJ
Fiora · Top
9 / 7 / 3
52.2% KP
16,098
19.8% share
12,477g
180 CS · 7/m
via crucis#2306
Talon · Jungle
7 / 9 / 10
73.9% KP
21,518
26.4% share
12,187g
152 CS · 5.9/m
Winds of death#HOLYJ
Vladimir · Mid
1 / 4 / 6
30.4% KP
16,027
19.7% share
9,788g
223 CS · 8.6/m
nоte#000
Brand · ADC
2 / 9 / 5
30.4% KP
15,376
18.9% share
8,919g
147 CS · 5.7/m
KeeeSh#nub
Zoe · Support
4 / 12 / 10
60.9% KP
12,336
15.2% share
8,726g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
