Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 3 days ago
10 / 10 / 11
K / D / A
72.4%
Kill participation
1,030.3
Damage / min
13,865g
559.1 gold / min
19
9 placed · 3 cleared
182
7.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmarx#bely
Locke · Top
5 / 4 / 2
24.1% KP
17,533
20.3% share
10,373g
197 CS · 7.9/m
Leba#nvm
Lee Sin · Jungle
5 / 8 / 5
34.5% KP
15,590
18% share
10,829g
155 CS · 6.3/m
mistyuuu#laura
Qiyana · Mid
8 / 6 / 4
41.4% KP
21,374
24.7% share
11,467g
203 CS · 8.2/m
Kojima#ゲツヨウビ
Jhin · ADC
10 / 10 / 11
72.4% KP
25,551
29.6% share
13,865g
182 CS · 7.3/m
SIX SEVEN JR#67JR
Blitzcrank · Support
1 / 10 / 14
51.7% KP
6,393
7.4% share
7,094g
16 CS · 0.6/m
Red side
Victorynum qui dito#uwu
Sion · Top
3 / 2 / 9
32.4% KP
17,501
15.8% share
12,344g
255 CS · 10.3/m
Ricardo#058
Naafiri · Jungle
9 / 2 / 5
37.8% KP
14,721
13.3% share
12,559g
189 CS · 7.6/m
no regrets#solo1
Katarina · Mid
19 / 7 / 5
64.9% KP
35,164
31.8% share
14,385g
168 CS · 6.8/m
NO ROLE MODELZ#akw
Ezreal · ADC
5 / 7 / 12
45.9% KP
30,978
28% share
12,663g
205 CS · 8.3/m
DGzin#br1
Renata Glasc · Support
1 / 11 / 19
54.1% KP
12,249
11.1% share
8,355g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
