Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 23 hours ago
9 / 5 / 3
K / D / A
40%
Kill participation
995.7
Damage / min
14,117g
568.1 gold / min
24
9 placed · 5 cleared
246
9.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymyheart218975843#yyy
K'Sante · Top
3 / 4 / 4
23.3% KP
14,598
16.7% share
10,151g
175 CS · 7/m
arima kishoϋ#CCG
Lillia · Jungle
2 / 0 / 11
43.3% KP
17,488
20.1% share
11,705g
201 CS · 8.1/m
Whoanma#WHO
Ekko · Mid
15 / 0 / 1
53.3% KP
20,881
23.9% share
13,457g
206 CS · 8.3/m
Kojima#ゲツヨウビ
Jinx · ADC
9 / 5 / 3
40% KP
24,744
28.4% share
14,117g
246 CS · 9.9/m
noobao9000#NOOB
Lulu · Support
1 / 3 / 14
50% KP
9,504
10.9% share
8,477g
18 CS · 0.7/m
Red side
Defeatandreyomg#rato
Riven · Top
3 / 5 / 2
41.7% KP
8,298
12.8% share
11,006g
221 CS · 8.9/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
5 / 5 / 5
83.3% KP
13,339
20.5% share
10,343g
162 CS · 6.5/m
GOOD GAME GG XD#0404
Kog'Maw · Mid
4 / 6 / 2
50% KP
19,895
30.6% share
9,448g
220 CS · 8.9/m
sant#0803
Corki · ADC
0 / 9 / 5
41.7% KP
14,778
22.8% share
9,106g
202 CS · 8.1/m
MJÖLNIR#DIGNO
Nami · Support
0 / 5 / 10
83.3% KP
8,608
13.3% share
6,688g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
