Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 21 hours ago
3 / 6 / 5
K / D / A
25.8%
Kill participation
994.3
Damage / min
13,749g
445.4 gold / min
38
16 placed · 8 cleared
259
8.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTi Ti Ti Ti Ti#SEXY
Teemo · Top
4 / 5 / 4
25.8% KP
24,329
18.3% share
12,200g
224 CS · 7.3/m
void#isagi
Sylas · Jungle
11 / 2 / 4
48.4% KP
31,534
23.7% share
15,280g
247 CS · 8/m
drewl3vinszn LO#xaxax
Kog'Maw · Mid
6 / 2 / 3
29% KP
23,638
17.8% share
13,715g
225 CS · 7.3/m
Kojima#ゲツヨウビ
Ezreal · ADC
3 / 6 / 5
25.8% KP
30,690
23.1% share
13,749g
259 CS · 8.4/m
MJÖLNIR#DIGNO
Twisted Fate · Support
7 / 11 / 16
74.2% KP
22,674
17.1% share
11,891g
45 CS · 1.5/m
Red side
Defeat8 lifepath#Kalev
Malphite · Top
5 / 5 / 6
42.3% KP
19,447
19.7% share
9,314g
128 CS · 4.1/m
arima kishoϋ#CCG
Lee Sin · Jungle
2 / 9 / 3
19.2% KP
11,820
12% share
10,174g
178 CS · 5.8/m
Terra#4761
Veigar · Mid
8 / 6 / 6
53.8% KP
20,400
20.7% share
12,638g
230 CS · 7.5/m
Daelaam#Khala
Caitlyn · ADC
9 / 5 / 8
65.4% KP
38,148
38.7% share
15,566g
284 CS · 9.2/m
Viikks#Wisp
Nami · Support
2 / 6 / 15
65.4% KP
8,779
8.9% share
8,890g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
