Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 185 days ago
19 / 3 / 12
K / D / A
73.8%
Kill participation
1,708.2
Damage / min
18,545g
750.8 gold / min
20
3 placed · 1 cleared
254
10.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTheInvincible#0001
Volibear · Top
6 / 10 / 1
33.3% KP
26,407
32% share
10,937g
191 CS · 7.7/m
Shpee#EUW
Wukong · Jungle
6 / 8 / 5
52.4% KP
16,106
19.5% share
10,714g
132 CS · 5.3/m
Emma Stone#Bleed
Zoe · Mid
4 / 8 / 3
33.3% KP
18,656
22.6% share
9,027g
182 CS · 7.4/m
Clouxo#EUW
Nilah · ADC
4 / 8 / 5
42.9% KP
13,088
15.9% share
12,441g
221 CS · 8.9/m
Ubendarigi#3107
Rell · Support
1 / 9 / 13
66.7% KP
8,193
9.9% share
7,082g
20 CS · 0.8/m
Red side
VictoryGoldenCookie#EUW
Trundle · Top
3 / 7 / 4
16.7% KP
16,890
15.4% share
11,643g
211 CS · 8.5/m
asfdwrqe#CN1
Ambessa · Jungle
19 / 3 / 12
73.8% KP
42,192
38.4% share
18,545g
254 CS · 10.3/m
Splashyy#EUW
Lissandra · Mid
9 / 3 / 9
42.9% KP
23,920
21.7% share
11,417g
182 CS · 7.4/m
DravenMrCraving #EUW
Xayah · ADC
9 / 4 / 8
40.5% KP
22,471
20.4% share
14,952g
216 CS · 8.7/m
Lio#2220
Taric · Support
2 / 4 / 22
57.1% KP
4,523
4.1% share
9,168g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
