Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 185 days ago
23 / 1 / 3
K / D / A
74.3%
Kill participation
1,432
Damage / min
21,369g
797.4 gold / min
34
5 placed · 7 cleared
306
11.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzackron#5027
Cho'Gath · Top
3 / 5 / 8
31.4% KP
15,155
12.9% share
11,212g
196 CS · 7.3/m
asfdwrqe#CN1
Graves · Jungle
23 / 1 / 3
74.3% KP
38,377
32.6% share
21,369g
306 CS · 11.4/m
Dnys#EUW
Smolder · Mid
1 / 7 / 5
17.1% KP
15,284
13% share
10,704g
234 CS · 8.7/m
Patrik Jane#fent
Karthus · ADC
7 / 8 / 16
65.7% KP
37,097
31.5% share
12,865g
188 CS · 7/m
Teresa Lisbon#fent
Seraphine · Support
1 / 4 / 22
65.7% KP
11,865
10.1% share
9,632g
40 CS · 1.5/m
Red side
Defeataleš bejr#EUW
Jayce · Top
6 / 6 / 2
32% KP
31,833
29% share
9,813g
178 CS · 6.6/m
BlueDesert#EUW
Diana · Jungle
10 / 8 / 6
64% KP
24,690
22.5% share
12,646g
173 CS · 6.5/m
Splashyy#EUW
Lux · Mid
4 / 5 / 2
24% KP
20,976
19.1% share
10,349g
246 CS · 9.2/m
SimGri#EUW
Lucian · ADC
4 / 12 / 7
44% KP
22,925
20.9% share
10,001g
158 CS · 5.9/m
Aldébaran#3363
Nami · Support
1 / 4 / 14
60% KP
9,236
8.4% share
7,569g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
