Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 182 days ago
19 / 7 / 4
K / D / A
60.5%
Kill participation
1,722.5
Damage / min
20,766g
660.6 gold / min
42
6 placed · 7 cleared
295
9.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOperator Koparki#cwl
Gragas · Top
2 / 7 / 5
18.4% KP
20,704
12.5% share
11,325g
198 CS · 6.3/m
asfdwrqe#CN1
Graves · Jungle
19 / 7 / 4
60.5% KP
54,145
32.6% share
20,766g
295 CS · 9.4/m
WhiteCuute#9808
Hwei · Mid
2 / 4 / 7
23.7% KP
30,163
18.2% share
12,452g
267 CS · 8.5/m
BashySoT1#EUW
Draven · ADC
13 / 6 / 4
44.7% KP
44,728
26.9% share
17,866g
238 CS · 7.6/m
strawberry#moon
Yuumi · Support
2 / 4 / 22
63.2% KP
16,336
9.8% share
11,270g
15 CS · 0.5/m
Red side
DefeatKeCakÔPom#EUW
Ambessa · Top
5 / 5 / 5
35.7% KP
22,334
20.9% share
12,665g
250 CS · 8/m
Versacetorix#EUW
Lee Sin · Jungle
8 / 9 / 5
46.4% KP
17,441
16.3% share
12,877g
191 CS · 6.1/m
KAZUSA#xdd
Ryze · Mid
4 / 8 / 10
50% KP
28,507
26.7% share
13,214g
239 CS · 7.6/m
Wasp#EU1
Ezreal · ADC
5 / 12 / 4
32.1% KP
22,854
21.4% share
12,790g
218 CS · 6.9/m
Kasing#888
Camille · Support
6 / 5 / 12
64.3% KP
15,642
14.6% share
12,327g
58 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
