Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 182 days ago
22 / 8 / 4
K / D / A
60.5%
Kill participation
1,645.2
Damage / min
24,441g
646.6 gold / min
34
5 placed · 5 cleared
336
8.9 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShizuku Murasaki#Sp8
Vayne · Top
9 / 12 / 2
25.6% KP
22,252
13.7% share
15,695g
243 CS · 6.4/m
asfdwrqe#CN1
Graves · Jungle
22 / 8 / 4
60.5% KP
62,187
38.4% share
24,441g
336 CS · 8.9/m
Hezzus#EUW
Sion · Mid
2 / 5 / 15
39.5% KP
32,156
19.9% share
14,958g
251 CS · 6.6/m
catDespair#fr1
Yunara · ADC
9 / 8 / 5
32.6% KP
34,505
21.3% share
21,665g
386 CS · 10.2/m
Irongaga#EUW
Yuumi · Support
1 / 3 / 25
60.5% KP
10,763
6.6% share
11,207g
19 CS · 0.5/m
Red side
Victorygreed#zed1
Zed · Top
8 / 13 / 8
44.4% KP
50,206
28.4% share
19,705g
270 CS · 7.1/m
RedKoZa#1200
Ekko · Jungle
10 / 7 / 11
58.3% KP
34,214
19.3% share
18,158g
282 CS · 7.5/m
xdenjø#STBL
Veigar · Mid
13 / 5 / 8
58.3% KP
50,193
28.4% share
21,277g
338 CS · 8.9/m
atilex#EUW
Mel · ADC
5 / 10 / 6
30.6% KP
25,669
14.5% share
15,075g
262 CS · 6.9/m
Josty#Josty
Senna · Support
0 / 9 / 23
63.9% KP
16,562
9.4% share
12,595g
52 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
