Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 181 days ago
13 / 10 / 14
K / D / A
58.7%
Kill participation
1,688.6
Damage / min
22,023g
615.7 gold / min
52
9 placed · 9 cleared
356
10 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShidou Ryusei#3Y6I
Sett · Top
7 / 8 / 7
28% KP
22,399
15.4% share
14,808g
240 CS · 6.7/m
Stokky#EUW
Shyvana · Jungle
20 / 9 / 6
52% KP
42,806
29.4% share
19,369g
220 CS · 6.2/m
Talzor#0 ohm
Zed · Mid
10 / 9 / 5
30% KP
31,870
21.9% share
15,353g
241 CS · 6.7/m
Smogged#SMOG
Smolder · ADC
8 / 11 / 17
50% KP
31,886
21.9% share
19,872g
324 CS · 9.1/m
Todeskirsche#123
Blitzcrank · Support
5 / 9 / 25
60% KP
16,576
11.4% share
12,225g
34 CS · 1/m
Red side
VictoryAllonark#EUW
Aurora · Top
8 / 8 / 10
39.1% KP
40,135
21.2% share
15,149g
257 CS · 7.2/m
asfdwrqe#CN1
Graves · Jungle
13 / 10 / 14
58.7% KP
60,395
32% share
22,023g
356 CS · 10/m
LeonardoEUW#RANK1
Zoe · Mid
2 / 7 / 6
17.4% KP
22,686
12% share
14,899g
314 CS · 8.8/m
friendly raccoon#trash
Twisted Fate · ADC
21 / 13 / 3
52.2% KP
50,286
26.6% share
25,103g
247 CS · 6.9/m
The Last Wizard#RIP
Nami · Support
2 / 13 / 26
60.9% KP
15,398
8.2% share
12,743g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
