Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 180 days ago
16 / 10 / 7
K / D / A
52.3%
Kill participation
1,116.5
Damage / min
18,409g
631.2 gold / min
39
9 placed · 2 cleared
275
9.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCpτ MaxiMiłian#EUW
Dr. Mundo · Top
5 / 7 / 14
43.2% KP
32,928
24.9% share
12,979g
192 CS · 6.6/m
asfdwrqe#CN1
Graves · Jungle
16 / 10 / 7
52.3% KP
32,565
24.7% share
18,409g
275 CS · 9.4/m
Mizawashi#2425
Swain · Mid
9 / 5 / 7
36.4% KP
24,771
18.8% share
12,364g
181 CS · 6.2/m
principe pyrex#roma
Yunara · ADC
14 / 11 / 6
45.5% KP
35,067
26.6% share
17,154g
225 CS · 7.7/m
Koalira#TWTV
Soraka · Support
0 / 9 / 21
47.7% KP
6,657
5% share
8,572g
12 CS · 0.4/m
Red side
DefeatSiwy MuteAll#meow
Irelia · Top
11 / 10 / 9
47.6% KP
48,797
27.6% share
14,901g
247 CS · 8.5/m
1mmy#1mmy
Viego · Jungle
19 / 7 / 5
57.1% KP
42,770
24.2% share
16,550g
191 CS · 6.5/m
Matuyoi Ubume#LabM
Annie · Mid
3 / 6 / 21
57.1% KP
31,495
17.8% share
11,274g
183 CS · 6.3/m
ISRAEL#RANK1
Jinx · ADC
6 / 11 / 12
42.9% KP
35,480
20.1% share
13,212g
214 CS · 7.3/m
ItWasntMe23#EUW
Bard · Support
3 / 10 / 20
54.8% KP
18,284
10.3% share
8,805g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
