Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 178 days ago
14 / 11 / 10
K / D / A
34.8%
Kill participation
877
Damage / min
25,759g
514.7 gold / min
52
8 placed · 6 cleared
381
7.6 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
5
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHachiware#hachi
Dr. Mundo · Top
10 / 8 / 4
20.3% KP
64,209
24.2% share
23,163g
403 CS · 8.1/m
asfdwrqe#CN1
Ambessa · Jungle
14 / 11 / 10
34.8% KP
43,896
16.6% share
25,759g
381 CS · 7.6/m
kungfu sister#SEV
Kai'Sa · Mid
15 / 21 / 10
36.2% KP
61,758
23.3% share
23,707g
317 CS · 6.3/m
sza#137
Corki · ADC
28 / 15 / 10
55.1% KP
80,254
30.3% share
30,116g
332 CS · 6.6/m
dudly#Mid
Rakan · Support
2 / 8 / 32
49.3% KP
14,753
5.6% share
15,425g
27 CS · 0.5/m
Red side
Victoryeternal ink#kin
Aurora · Top
13 / 14 / 7
31.7% KP
78,310
20.2% share
20,827g
309 CS · 6.2/m
Last in team#EUW
Teemo · Jungle
19 / 16 / 18
58.7% KP
118,478
30.5% share
25,440g
334 CS · 6.7/m
Mid Shiva#Mid
Jayce · Mid
15 / 9 / 17
50.8% KP
84,100
21.7% share
23,091g
379 CS · 7.6/m
VaroPlay#JINX
Senna · ADC
11 / 15 / 17
44.4% KP
66,539
17.1% share
26,333g
334 CS · 6.7/m
ArdiliReformed#0073
Bard · Support
5 / 15 / 24
46% KP
40,961
10.5% share
16,589g
53 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
