Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 178 days ago
12 / 6 / 13
K / D / A
62.5%
Kill participation
1,173.8
Damage / min
16,311g
552 gold / min
29
6 placed · 4 cleared
245
8.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKieran12#EUW
Quinn · Top
4 / 8 / 9
43.3% KP
16,712
15.8% share
10,983g
176 CS · 6/m
JUNGLE ØR FF 15#EUW
Nocturne · Jungle
8 / 7 / 15
76.7% KP
21,373
20.2% share
12,953g
190 CS · 6.4/m
라이언 고슬링#Bleed
Zoe · Mid
8 / 6 / 11
63.3% KP
27,004
25.5% share
13,063g
210 CS · 7.1/m
SKARNAGE#WAK
Viktor · ADC
8 / 12 / 13
70% KP
31,353
29.6% share
12,360g
156 CS · 5.3/m
Kish#hello
Nami · Support
2 / 7 / 20
73.3% KP
9,578
9% share
8,533g
21 CS · 0.7/m
Red side
VictoryRingusztingusz#RL9
Malphite · Top
4 / 3 / 11
37.5% KP
20,952
16.2% share
12,441g
224 CS · 7.6/m
asfdwrqe#CN1
Ambessa · Jungle
12 / 6 / 13
62.5% KP
34,687
26.8% share
16,311g
245 CS · 8.3/m
Mid Shiva#Mid
Galio · Mid
5 / 8 / 10
37.5% KP
21,064
16.3% share
11,111g
174 CS · 5.9/m
Huwsegopra#EUW
Miss Fortune · ADC
15 / 9 / 10
62.5% KP
38,379
29.6% share
19,436g
222 CS · 7.5/m
nMarakka#000
Rakan · Support
4 / 4 / 21
62.5% KP
14,475
11.2% share
9,954g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
