Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 176 days ago
10 / 5 / 11
K / D / A
84%
Kill participation
1,148.7
Damage / min
15,621g
543.3 gold / min
34
7 placed · 2 cleared
238
8.3 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTV vengeance433#7545
Ornn · Top
3 / 5 / 2
20% KP
13,151
13.4% share
8,730g
145 CS · 5/m
asfdwrqe#CN1
Ambessa · Jungle
10 / 5 / 11
84% KP
33,026
33.6% share
15,621g
238 CS · 8.3/m
processor#DENPA
Veigar · Mid
9 / 6 / 3
48% KP
28,393
28.9% share
13,928g
260 CS · 9/m
JackiesDawg#EUW
Vayne · ADC
2 / 9 / 5
28% KP
15,460
15.7% share
10,567g
195 CS · 6.8/m
prdgy1#EUW
Lulu · Support
1 / 6 / 12
52% KP
8,334
8.5% share
7,505g
24 CS · 0.8/m
Red side
VictoryJummins#000
Zaahen · Top
4 / 4 / 4
25.8% KP
17,879
16.1% share
12,618g
270 CS · 9.4/m
AsrielDremure#West
Volibear · Jungle
4 / 5 / 8
38.7% KP
12,417
11.2% share
11,388g
165 CS · 5.7/m
WAUWAWAWUWWUWUWU#WUWUA
Syndra · Mid
8 / 5 / 12
64.5% KP
25,715
23.1% share
14,192g
256 CS · 8.9/m
CaféGourmands#MIAM
Sivir · ADC
13 / 5 / 11
77.4% KP
47,425
42.7% share
18,743g
287 CS · 10/m
Mad CoCo#EUW
Nami · Support
2 / 6 / 20
71% KP
7,757
7% share
8,802g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
