Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 176 days ago
10 / 11 / 9
K / D / A
44.2%
Kill participation
929.5
Damage / min
17,501g
510.7 gold / min
39
10 placed · 3 cleared
246
7.2 CS / min
Objective control
0
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
4
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGentlemanHero#1337
Vladimir · Top
5 / 5 / 8
30.2% KP
68,083
27.9% share
15,617g
307 CS · 9/m
asfdwrqe#CN1
Ambessa · Jungle
10 / 11 / 9
44.2% KP
31,852
13% share
17,501g
246 CS · 7.2/m
Lazuriel#EUW
Aurelion Sol · Mid
6 / 10 / 16
51.2% KP
44,500
18.2% share
15,157g
223 CS · 6.5/m
Kopia#POL
Miss Fortune · ADC
22 / 9 / 9
72.1% KP
77,171
31.6% share
24,481g
286 CS · 8.3/m
squeezemeh#EUW
Nami · Support
0 / 7 / 38
88.4% KP
22,548
9.2% share
11,946g
25 CS · 0.7/m
Red side
DefeatInvincible#EUWXD
Dr. Mundo · Top
2 / 5 / 8
23.8% KP
48,775
25.3% share
12,005g
238 CS · 6.9/m
Carmache#110
Talon · Jungle
20 / 10 / 7
64.3% KP
45,173
23.4% share
19,157g
272 CS · 7.9/m
clomnxx#wipe
Ziggs · Mid
5 / 8 / 9
33.3% KP
45,922
23.8% share
15,291g
288 CS · 8.4/m
Slym Jxmmy#EUW
Caitlyn · ADC
14 / 11 / 9
54.8% KP
41,567
21.6% share
16,619g
207 CS · 6/m
Biotic#123
Zilean · Support
1 / 10 / 17
42.9% KP
11,211
5.8% share
9,797g
46 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
