Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 176 days ago
16 / 9 / 6
K / D / A
56.4%
Kill participation
1,062.2
Damage / min
18,007g
506.8 gold / min
42
5 placed · 3 cleared
295
8.3 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJaydeeax#EUW
Aatrox · Top
3 / 7 / 3
15.4% KP
18,533
11.9% share
12,629g
267 CS · 7.5/m
asfdwrqe#CN1
Ambessa · Jungle
16 / 9 / 6
56.4% KP
37,743
24.2% share
18,007g
295 CS · 8.3/m
GGBond#EUWE
Twitch · Mid
16 / 7 / 5
53.8% KP
48,551
31.1% share
18,223g
231 CS · 6.5/m
MILLENNIUM BUG X#XXX
Yunara · ADC
3 / 16 / 11
35.9% KP
39,497
25.3% share
16,209g
256 CS · 7.2/m
zGIYUz#Etson
Lulu · Support
1 / 8 / 20
53.8% KP
11,848
7.6% share
10,446g
27 CS · 0.8/m
Red side
VictoryKEK MCKallo#KEK
Garen · Top
7 / 7 / 7
29.8% KP
17,672
11.5% share
15,127g
265 CS · 7.5/m
Wianno#JGL
Fiddlesticks · Jungle
3 / 8 / 14
36.2% KP
21,138
13.8% share
11,936g
170 CS · 4.8/m
PapaADC#ELITE
Tristana · Mid
20 / 8 / 8
59.6% KP
45,918
29.9% share
19,401g
233 CS · 6.6/m
Прыщ#vrbx
Lucian · ADC
15 / 7 / 15
63.8% KP
57,286
37.3% share
23,129g
270 CS · 7.6/m
Frozen#x9him
Nami · Support
2 / 9 / 29
66% KP
11,616
7.6% share
11,386g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
